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Shal'ille.
Level 1.
 Pict. |
 Name. |
 Regs. |
 Description. |
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Holy Weapon |
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Dedicates your weapon to Shal'ille, enhancing its effectiveness against the unholy. Requires a period of concentration and emeralds to cast.
(Priestess Xiana) |
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Minor Heal |
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The compassionate power of Shal'ille heals the wounds of the caster or another person. Requires herbs to cast.
(Priestess Xiana) |
Level 2.
 Pict. |
 Name. |
 Regs. |
 Description. |
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Create Food |
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The nourishing energy of Shal'ille is summoned to materialize an apple. Requires herbs to cast.
(Ran er'Hoth) |
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Cure Poison |
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Pure, healing energy purges all poison from the target. Requires herbs to cast.
(Priestess Xiana) |
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Detect Evil |
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Allows you to see the vile defilers of her name. Requires solagh and herbs to cast.
(The Bone Priestess) |
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Holy Touch |
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Pure energy from Shal'ille sears evil targets and heals good ones. Reagents unknown. Casting this spell can cause you to be labeled an outlaw.
(Priestess Xiana) |
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Holy Symbol |
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This spell involves weaving your hands in a holy tracery which frightens nearby unholy beings. Requires herbs and elderberries to be crushed onto the skin of your hands to ritually cleanse them.
(Priestess Xiana) |
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Remove Curse |
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Breaks the magical bond binding you to a cursed item. Requires emerald to cast.
(Priestess Xiana) |
Level 3.
 Pict. |
 Name. |
 Regs. |
 Description. |
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Cure Disease |
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Pure, healing energy purges all disease from the target. Requires herbs to cast.
(Priestess Xiana) |
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Holy Resolve |
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Shal'ille is summoned to fortify the soul against evil attacks. Requires herbs to cast.
(Priestess Xiana) |
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Identify |
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Reveals any special properties of an item to the caster. Requires orc teeth to cast.
(Jonas D'Accor) |
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Rescue |
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Calls upon Shal'ille to transport you back to safety. Requires emerald to cast.
(Priestess Xiana) |
Level 4.
 Pict. |
 Name. |
 Regs. |
 Description. |
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Forces of Light |
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Summons Shal'ille to infuse her power into all good players in the room, making their attacks more accurate. Requires elderberry and emerald to cast.
(Priestess Xiana) |
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Hospice |
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Rejuvenates the target of the spell with Shal'ille's healing energy. Requires herbs to cast.
(Frisconar) |
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Mark of Dishonor |
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Through Shal'ille's intervention, the evil target suffers a loss of vigor. Requires emerald to cast. Casting this spell can cause you to be labeled an outlaw.
(Priestess Xiana) |
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Qorbane |
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Permeates an area with the holy essence of Shal'ille, harming any who attempt to call on the evil energy of Qor. Requires yrxl sap to cast.
(The Bone Priestess) |
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Spirit Hammer |
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Materializes a spiritual hammer. Requires solagh and web moss.
(Priestess Xiana) |
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Truce |
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The spirit of Shal'ille descends upon the area and calms the minds of all present, preventing combat for several minutes. Requires emerald to cast.
(Ran er'Hoth) |
Level 5.
 Pict. |
 Name. |
 Regs. |
 Description. |
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Final Rites |
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This is the lengthy formal ceremony performed at funerals to help the recently departed soul pass smoothly on to the Underworld. It may also be used to force nearby undead back in their graves where they belong. Requires two emeralds, which during the ceremony are crushed into a symbolic handful of dust and scattered into the air.
(Priestess Xiana) |
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Major Heal |
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The compassionate power of Shal'ille heals severe wounds in the caster or another player. Casting this powerful magic on evil souls will reduce your own karmic standing. Requires herbs to cast.
(Priestess Xiana) |
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Purify |
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Removes all personal enchantments on the target. Requires emerald to cast.
(Priestess Xiana) |
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Reveal |
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Strips away all hidden properties of an item, allowing anyone to see it's special abilities. Requires five perfect orc teeth to cast.
(Jonas D'Accor) |
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Umbrella |
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Creates a dome of magical energy that protects all players near the caster for several minutes. The spell dissipates if caster breaks concentration by running or combat. Requires emerald to cast.
(Priestess Xiana) |
Level 6.
 Pict. |
 Name. |
 Regs. |
 Description. |
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Bond |
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Forms a supernatural bond between an item and its owner. When the item is not in that player's possession, the player will have an intuitive knowledge of its current location. Due to the strength of the bond, a player may only be bonded to one item at a time. To form the bond, two polished serphym must be crushed to amplify the caster's mystical energy, which must then be focused through a prism. The item to be bonded must be targetted, then whoever is holding the item when the spell is complete will be bonded to the item. Note that this will dissipate any previous bond the player has formed with an item.
(Priestess Xiana) |
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Portal of Life |
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Creates a portal for your fallen comrades to enter and return from the underworld back to their physical body. Requires polished seraphym to cast.
(Priestess Xiana) |
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